06 Software Teams and Communication
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Establish communication patterns
- Asana, Trello, Microsoft Projects, …
- Github Wiki, Google Docs, Notion, …
- Github Issues, Jira, …
- Email, Slack, Facebook groups, …
- Zoom, Microsoft Teams, Skype, Phone call, …
- Face-to-face meetings
- ![[Screen Shot 2024-10-07 at 06.38.33.png]]
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Running a (good) meeting
- The Three Rules of Running a Meeting
- Set the Agenda
- Start on Time. End on Time.
- End with Action Items (and share them - Github Issues, Meeting Notes, …)
- Set and document clear responsibilities and expectations
- Make everyone contribute
- Possible Roles: Coordinator, Scribe, Checker
- Manage Personalities
- Be Vulnerable
- Note takers have a lot of power to steer the meeting
- Collaborative notes are even better!
- Different meeting types have different best practices
- Decision-making meeting
- Brainstorming meeting
- One-on-one meeting
- Working sessions
- The Three Rules of Running a Meeting
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Useful feedback
- If you disagree strongly, consider giving it a few minutes before responding; think before you react.
- Ask, don’t tell. (“What do you think about trying…?” rather than “Don’t do…”)
- Explain your reasons why code should be changed. (Not in line with the style guide? A personal preference?)
- Be humble. (“I’m not sure, let’s try…”)
- Avoid hyperbole. (“NEVER do…”)
- Be aware of negative bias with online communication.
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Knowledge Sharing
- Know your audience
- Internal document for your team (e.g., meeting note)
- Documentation for project contributors
- Documentation for non-developer collaborators (e.g., UX researchers)
- Documentation for developer users
- Documentation for clients with no software knowledge
- User manual for end users
- Know your audience